12 responses to “Wild Tim”

  1. baetown415

    It’s because Tim’s let all the adoration and media attention and video game cover get to his head! HE’S NOT A GAMER ANYMORE!!!!

  2. kenshin

    The pitch FX velocity is interesting as the broadcast consistently had his fastball in the 94/94 mph range. Lincecum looked about as close to unhittable as pitcher can in a 3 inning, 3 run outing. I am reassured (not that you were suggesting otherwise) that even at his worst, Timmy was still pretty damn good.

    As the pitchfx data confirms. Almost of of Timmy’s fastballs were high. Does he always throw up-in-the-zone fastballs or was that part of his command issue? I honestly can’t remember from last season.

  3. marcello

    kenshin,

    I think he usually works up in the zone with his fastball. For example, check out Chris’ analysis of the 138 pitch game here:

    http://www.baycityball.com/2008/09/16/pitchfx-tim-lincecums-138-pitch-complete-game/

    Not a single fastball below the strikezone, but a bunch above it.

  4. kenshin

    W/R/T the 138 game, he certainly does tend to miss up but he actually worked his fastball lower in the zone than I anticipated.

  5. kenshin

    I think you may have curveball/changeup confused Chris. Shouldn’t the curveball have significantly more spin (and therefore be the orange circle?)

  6. kenshin

    Ohh good. I felt like I was taking crazy pills after the prior graph showed what I thought was the spin rate.

    Still, I didn’t realize quite how much rotation a fastball has on it.

  7. MarkOC

    Are those spin rates in RPMs?

    A 90-mph fastball (average speed) takes less than 0.5 sec to reach the plate. That’s about 19 revolutions!

    (60.5/5280/90)*3600 = 0.46 sec
    (0.46/60)*2500 = 19.1 rev

    I’m assuming the change is thrown with less spin by pushing it back further in the hand, or not snapping it off the fingertips, reducing the backspin. That and the slower speed would give it the familiar “drop.” (Any pitchers out there who could illuminate me?)

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